Upload a SWF or compile a templated clothing image, edit exported image cards, then download the current SWF. Local inspection uses browser-held bytes. Upload, Process, export and swap send files or requests to the selected backend, which stores job files; they are not browser-only operations.
Use an image already aligned to the costume template: the full image is resized to 1024 x 1280, not cropped or fitted. This is not automatic clothing detection or background removal. Select only the clothing; original image transparency is preserved by the server.
— ⬇ download current.swfunpkg.com/@ruffle-rs/ruffle); offline it degrades to inspect-only. Writes still go through FFDec until the WASM build lands (see wasm/).no swaps yet — drop a file onto any card above, or use its 🔁 button.
⬇ download current.swf (re-export after swapping to verify)
Images/sounds: target = characterId (the number on the card). Scripts: target = dotted name (e.g. com.example.MyClass). Use bitmap IDs from an Images export — sprite IDs via Replace report success but change nothing visible; to drop a whole sprite (e.g. splash) use its card 🗑 delete button.
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